Tag Archives: Neuroscience Research

Supporting Communication between People with Social Orientation Impairments Using Affective Computing Technologies: Rethinking the Autism Spectrum

Supporting Communication between People with Social Orientation Impairments Using Affective Computing Technologies: Rethinking the Autism Spectrum

Jonathan Bishop

Abstract

A disability is a physical or mental impairment that has an adverse long-term impact on someone’s ability to carry out normal day-to-day activities. This is often thought of in terms of medical conditions with clearly defined symptoms. This chapter, however, argues that it is these symptoms that can be considered to be the impairments and that in the right environment can in fact be advantageous. Someone may be have a medical diagnosis but not be symptomatic due to medication, for instance. In this chapter, a set of symptoms is made up from a number of different scales, called Social-Behavioural Traits (SBTs), which are affected by a person’s Serotonergic-Dopamagenic Asynchronicity (SDA). This chapter discusses the role of affective computing in achieving harmony between people with various personality differences, including a model for explaining how technology can influence SDA and SBTs for the better.

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Reference

Jonathan Bishop (2015). Supporting Communication between People with Social Orientation Impairments Using Affective Computing Technologies: Rethinking the Autism Spectrum. In: Leu Bee Theng (Ed.) Assistive Technologies for Physical and Cognitive Disabilities. IGI Global, Hershey, PA (Pages 42-55). Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/supporting-communication-between-people-with-social-orientation-impairments.pdf

Trolling Is Not Just a Art. It Is an Science: The Role of Automated Affective Content Screening in Regulating Digital Media and Reducing Risk of Trauma

Trolling Is Not Just a Art. It Is an Science: The Role of Automated Affective Content Screening in Regulating Digital Media and Reducing Risk of Trauma

Jonathan Bishop

Abstract

This chapter seeks to explore the role media content ratings play in the age of “Internet trolling” and other electronic media issues like “sexting.” Using ANOVA to validate a four-factor approach to media ratings based on maturity, the chapter finds the ability of a person to withstand various media content, measured in “knol,” which is the brain’s capacity to process information, can be used to calculate media ratings. The study concludes it is feasible to have brain-computer interfaces for PCs and kiosks to test the maturity of vulnerable persons and recommend to parents/guardians or cinema managers whether or not to allow someone access to the content they wish to consume. This could mean that computer software could be programmed to automatically censor content that person is likely to be distressed or grossly offended by. Public policy issues relating to these supply-side interventions are discussed.

Reference

Jonathan Bishop (2014). Trolling Is Not Just a Art. It Is an Science: The Role of Automated Affective Content Screening in Regulating Digital Media and Reducing Risk of Trauma. In: Maria Manuela Cruz-Cunha & Irene Maria Portela (Eds.). Handbook of Research on
Digital Crime, Cyberspace Security, and Information Assurance. IGI Global, Hershey, PA. Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/trolling-is-not-just-a-art-it-is-an-science.pdf

Reducing Corruption and Protecting Privacy in Emerging Economies: The Potential of Neuroeconomic Gamification and Western Media Regulation in Trust Building and Economic Growth

Reducing Corruption and Protecting Privacy in Emerging Economies: The Potential of Neuroeconomic Gamification and Western Media Regulation in Trust Building and Economic Growth

Jonathan Bishop

Abstract

This chapter presents a location-based affective computing system, which can assist growing emerging markets by helping them reduce crime and increase public safety when used in conjunction with CCTV. Internet systems based on location-based services have increased in availability. Social platforms such as Twitter and Facebook now employ the information on user locations to provide context to their posts, and services such as Foursquare rely on people checking into different places, often to compete with their friends and others. Location-based information, when combined with other records, such as CCTV, promotes the opportunity for a better society. People normally abused by corrupt state officials for crimes they did not commit will now have alibis, shops will be able to more effectively build trust and procure new customers through “social proof,” and other forms of corruption will be tackled such as benefit fraud and tax evasion. Trust that everyone is paying his or her fair share can develop.

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Reference

Jonathan Bishop (2013). Reducing Corruption and Protecting Privacy in Emerging Economies: The Potential of Neuroeconomic Gamification and Western Media Regulation in Trust Building and Economic Growth. In: Bryan Christiansenand Muslum Basilgan (Eds.) Economic Behavior, Game Theory, and Technology in Emerging Markets. IGI Global: Hershey, PA. (Pages 237-249). Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/reducing-corruption-and-protecting-privact-in-emerging-economies-the-potential-of-neuroeonomic-gamification-and-western-media-regulation-in-trust-building-and-economic-growth.pdf

Towards a subjectively devised parametric user model for analysing and influencing behaviour online using neuroeconomics

Towards a subjectively devised parametric user model for analysing and influencing behaviour online using neuroeconomics

Jonathan Bishop and Mark MH Goode

Abstract

The quantitative-qualitative and subjectivity-objectivity debates plague research methods text-books, divide academic departments, and confuse post-modernists as to their existence. Those from the objective-quantitative camps will usually demand methods assume parametric principles from the start, such as homogeneity and normal distribution. Many of the subjective-qualitative camps will insist on looking and the individual meanings behind what someone is saying through their narratives and other discourses. The objective-quantitative camps on the other hand think anything that does not involve systematic acquisition and analysis or data cannot be valid. This chapter presents an approach to derive a parametric user model for understanding users that makes use of the premises and ideals of both these camps.

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Reference

Jonathan Bishop & Mark M.H. Goode (2014). ‘Towards a subjectively devised parametric user model for analysing and influencing behaviour online using neuroeconomics‘ In: J. Bishop (Ed). Gamification for Human Factors Integration: Social, Educational, and Psychological Issues. IGI Global: Hershey, PA. (Pages: 80-95). Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/towards-a-subjective-parametric-user-model-for-analysing-and-inlfluencing-online-behaviour-using-neuroeconomics.pdf

The empathic psychopathy in public life: Towards an understanding of ‘autism’ and ’empathism’; as ‘dopaminergic-serotonergic asynchronicity’

The empathic psychopathy in public life: Towards an understanding of ‘autism’ and ’empathism’ and ‘dopaminergic-serotonergic asynchronicity’

Jonathan Bishop

Abstract

So-called ‘autism’ is a generally well understood condition yet it is claimed has no known cure, is best dealt with through “early intervention,” and to many is deserving of pity. This poster shows an aetiology of ‘autism’ and what can be called ’empathism’ as being caused by ‘dopaminergic-serotonergic asynchronicity’ that results in ‘autistic’ functions of the brain and ‘empathic’ ones being used unequally, with one being more predominant than the other. The poster argues that those who overuse the ‘empathic’ parts of the brain suffer from ‘empathism’ which impairs their relationship skills as much as social skills are impaired in people with ‘autism,’ who overuse the ‘autistic’ parts of their brain. The poster concludes by discussing how the researcher’s advancements in affective computing could be used to assist people with the symptoms of obsessive compulsive and narcissistic disorders that result from the mental dependence to an imbalance in serotonin and dopamine activity in the brain. The poster displays two diagrams linking these together, including the relationship between autism and empathism with regards to other so-called personality disorders.

Full Text

Reference

Jonathan Bishop (2013). ‘The empathic psychopathy in public life: Towards an understanding of ‘autism’ and ’empathism’ and ‘dopaminergic-serotonergic asynchronicity.‘ Poster presented to the Implications of Research on the Neuroscience of Affect, Attachment, and Social Cognition Conference. 18th May 2013 – 19th May 2013. University College London, London, GB. Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/the-empathic-psychopathy-in-public-life.pdf

Taming the Chatroom Bob: The role of brain-computer interfaces that manipulate prefrontal cortex optimization  for increasing participation of victims of traumatic sex and other abuse online

Taming the Chatroom Bob: The role of brain-computer interfaces that manipulate prefrontal cortex optimization  for increasing participation of victims of traumatic sex and other abuse online

Jonathan Bishop

Abstract

Chatroom Bobs, which derived from the concept of ‘Uncle Bob’ being a name for a less than responsible family man, are characterised by being online community users driven by seeking out satisfaction for their ‘urgeances’ (or biological drives). Some of these are akin to the ‘office loser’ who tries to impress others but is despised, others have more ulterior motives for sexual satisfaction. This paper presents an intervention – called MEDIAT – which uses TAGTeach to retrain people who are sexually damaged by society and demonstrate impairment in how they interact with others. The paper presents an equation for measuring such ‘social orientation impairment’ as a reflection of its relationship to serotonergic and dopaminergic activity in the prefrontal cortex as a result of differences in ‘Neuro-response plasticity’. The paper concludes that by using MEDIAT to reverse dopaminergic-serotonergic asynchronicity caused by traumatic experience can lead to increased constructive participation in online and other environments.

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Citation

Jonathan Bishop (2012). Taming the Chatroom Bob: The role of brain-computer interfaces that manipulate prefrontal cortex optimization for increasing participation of victims of traumatic sex and other abuse online. In: 13th International Conference on Bioinformatics and Computational Biology (BIOCOMP’12), 16-19 July 2012, USA. Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/taming-the-chatroom-bob-the-role-of-brain-computer-interfaces-that-manipulate-prefrontal-cortex-optimization-for-increasing-participation-of-victims-of-traumatic-sex-and-other-abuse-online.pdf

The role of the prefrontal cortex in social orientation construction: A pilot study

The role of the prefrontal cortex in social orientation construction: A pilot study

Jonathan Bishop

Abstract

The restoring and maximising of well-being in individuals disadvantaged or traumatised by physical, neurological, psychological or social causes therefore becomes a significant issue for all professionals whether in life, social or information sciences. This poster presents a review of the literature to establish a prima facie case for investigating the role of the prefrontal cortex in predetermining outcomes of the with medicalised social orientation impairments such as autism, Bipolar, Schizophrenia, ADHD, as well as problems relating to occupation health and substance misuse. The characteristics of the pre-frontal cortex are identified from a number of journals and then these terms cross references with those impairments. Anseries of equations are presented on how one might look at representing differences in the pre-frontal cortex by using a post-cognitivist psychology paradigm to represent the psycho-analytical concepts of ‘phantasies’ in a manner that allows for use in questionnaire, statistical analysis, and information system adaptation.

Summary of Conclusions

  • It is emotional dysfunction in the brain that causes most people to be autistic and not them having ‘autism’
  • Someone becomes autistic through a sub-optimal prefrontal cortex which affects working memory, among other factors.
  • A prefrontal cortex can become sub-optimal through lack of brain function to handle social and emotional stressors, such as might be caused by brain injuries such as hippocampal sclerosis
  • It can also become sub-optimal through traumatic abuse, including allergic reactions to vaccines, sex abuse, traumatic birth.
  • Finally, a sub-optimal pre-frontal cortex can come about through genetic mutations in it.
  • The degree of impairment in the prefrontal cortex can be measured through simple alpha and beta brain imaging tools

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References

Jonathan Bishop (2011). The role of the prefrontal cortex in social orientation construction: A pilot study. Poster presented to the British Psychological Society’s Sustainable Well-Being Conference. Glyndwr University, Wrexham, 10 September 2011. Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/the-role-of-the-prefrontal-cortex-in-social-orientation-construction.pdf

Ecological Cognition: A New Dynamic for Human-Computer Interaction

Ecological Cognition: A New Dynamic for Human-Computer Interaction

Jonathan Bishop

Abstract

Human computer interaction (HCI) is the study of the interaction between actors and their computer environments. It has long been argued that psychology has an important role to play in HCI, but that detailing its role has been difficult. In the 20th century there were two domination approaches to designing human-computer systems, that being the cognitive approach, which was heavily based on the information processing model and the behaviourist approach, which was based on the stimuli-response theory that behaviour can be reinforced through rewards, which was particularly evident in e-learning systems. Human-Computer Interaction could benefit from a new approach based on the understanding that actors act as a result of experiencing an impetus, such as an affordance, developing the intent, experiencing forces, experiencing a neuro-response, such as a desire, and making a judgement by resolving dissonance. The design and management of virtual communities can be enhanced through realising that actors who do not contribute to these communities may have a desire to do so, but will have to resolve their dissonance to experience intemperance as opposed to temperance. Human-computer systems that attempt to seduce the user could be improved through developers understanding that actors will continue using a system if they believe their goals will be met and the affordances offered by the system are consonant with their existing goals, plans, values, beliefs and interests. E-learning systems could be made more persuasive through proposing beliefs that may be contradictory to the existing beliefs of an actor, but are consonant with their goals. Artificially intelligent agents could be made more lifelike, by experiencing desires and experiencing and resolving dissonance. Such agents could be useful in both e-learning system and systems that attempt to improve the health of actors. Computer-supported cognitive therapy systems could be improved by identifying and eliminating dissonance that an actor has experienced but not resolved.

Full Text

References

Jonathan Bishop (2007) Ecological Cognition: A New Dynamic for Human-Computer Interaction. In: B. Wallace, A. Ross, J. Davies & T. Anderson (eds.). The Mind, the Body and the World: Psychology after Cognitivism. Imprint Academic: Exeter, pp. 327-345. Available online at: http://resources.crocels.com/wp-content/uploads/sites/4/ecological-cognition-a-new-dynamic-for-human-computer-interaciton.pdf